GSP 127 is flying Mike-less, as I had to step out to take care of some family business. However, Jeff and Daniel tucked in and made GSP happen on schedule for all of you. They talk about telling stories with Rory’s Story Cubes and Dungeon World, talk about a bit of digital craziness like Pokemon Go, and address the horde of geeks going on forums complaining about how women never getting into the hobby … only to then rise up to complain because over half the featured guest list for Gen Con this year were women. This is why we can’t have nice things, people.
In this episode we talk about playing Bioshock Infinite: The Siege of Columbia after a THREE YEAR wait, some new RPGs Daniel found on kickstarter that are story driven, and how we may always feel like the story is centered around us – but we might actually just be an NPC in someone else’s narrative.
We mention the SuperPLEX kickstarter campaign by the folks at Button Shy Games, and you can check that out HERE:
You can also find the video explaining all the moving parts of Bioshock Infinite: The Siege of Columbia far better than I could in my brief summation HERE: