Episode 171 – Gaming as a Social Contract

Getting it Right (or semi-right) from Design to Table

Daniel, Jeff and T.R. discuss what it means to bring a game to the table. How deeply does (or should) game designers and players consider what goes into a game and when (or if) it actually makes an appearance?  Anything ranging from historical accuracy to social contracts come into play as we range across the cardboard battlefields of gaming to find out!

Games Discussed

 

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