The start of this episode finds me introducing our first and only official segment here at GSP. We’re calling it the Archive Dive – an opportunity for us to highlight titles that are over a year old. We hope that it’ll remind folks that, while the new shiny is often pretty downright amazing, there’s good stuff already sitting on your shelf that has fallen off your radar.
To christen this new segment – I’ve got three for you. Seasons (released 2012), Castles of Burgundy (released 2011), and Citadels (2000). If you want to see the article I reference about Seasons – you can find it here.
The bulk of the episode, though, is dedicated to an update about what Jeff has been doing while off mics. We’ve been telling you that he’s been dealing with family related stuff- but that the story wasn’t ours to tell. It’s his – and he’s going to share it with you.
A conversation about what I should obtain for my next game purchase lead us to a discussion about the constant chase for getting all the newest and shiniest games on the market. How do we prioritize when to buy games, and what games do we buy? While the new games coming out are filled with great things, how many games sit idle on our shelves? How do we evaluate why our games are important to us and whether or not we actually need to get the game we want so badly now?
And maybe a brief moment about how Jerry Hawthorne and Plaid Hat Games made me cry.
Daniel returns for this episode with a recap of what he saw at Gen Con this year. While we do talk about some of the great games that Daniel played/saw at four of the best days of gaming – we also talk about how honest presence within the con demonstrates the power of the Gospel, and how a voice humble introduction can speak exponentially louder than a shouting voice of pity.
Many of our usual hosts are off dealing with other things at the moment, so I asked our new intern Jonathan Campoverde to come on the podcast to tell our wonderful listeners a little bit about himself.
In this episode, we talk about some of the announcements blowing open the doors of Gen Con (Restoration Games announcing Fireball Island, Plaid Hat announcing Stuffed fables, and – of course – FFG’s announcement of Star Wars: Legion), talk about our wonderful intern and what he hopes to see in this next year with us, and discuss the church’s perception of what constitutes ministry and the way we go about sharing the Gospel.
We start out briefly talking about Daniel’s latest raffle and our participation in #GenCant – before getting into the meat of our discussion. Following part 1, we bring you our 2nd pre-Gen Con podcast featuring the games we are most excited about at this year’s event. You can also find more suggestions on my twodifferent Gen Con previews at the InnRoads site.
This first installment of two Gen Con focused episodes of GSP. In this episode, we talk about the overall experience of Gen Con and while we think it’s worth going. We talk about the experiences we’ve had, the feeling of being among the people, and the overall excitement of being involved in the USA’s largest gaming convention.
In the next episode, we’ll be tackling the games that are being released at this year’s event and what has our attention
If you want to read the previous article I mention in this episode, you can find it here.
In this episode – Daniel and I start off talking about the games we’ve been playing. This time it includes Daniel sharing stories about playing Carcassonne with his kids. And then I talk briefly about Guild Ball with Daniel, since he wasn’t here last time, before I talk about continuing voyages of our SeaFall game and Pit Crew.
We then move to talking about how it is our penchant to believe that we know everything there could possibly be to know on a subject with only cursory understanding of what we’re looking at. Whether it’s board games or theology – maybe we need to remember that we are not without fault.
HERE is the blog post from Ignacy reacting to folks passing judgment on games they’ve only played once.
If you haven’t voted for Cyclopaedia at this year’s ENnies, HERE is how you get to voting. Under Best Blog – please be sure to vote!
Between your hosts either getting knock-out sick or being scheduled to the hilt, we had to come up with an alternate plan for this newest episode of Game Store Prophets. So while I do tell you about the games I’ve been playing – namely Guild Ball and a solo RPG called Quill – this episode is dedicated to answering questions sent in by the community.
If you want to see episodes like this in the future with a bit more planning that includes all three of the hosts – be sure to leave us a comment and let us know. I know I had fun doing this one.
Just a few short weeks ago I was hanging out with folks in Whippany, New Jersey to talk about tabletop gaming and it’s powerful place in ministry contexts. My topic was what I referred to as ‘incarnational gaming’ – aka how online gaming is great, but nothing beats sharing physical space with those you play with.
In that context, it makes sense that I can’t share all of the audio from the weekend, because the folks at GameChurch (as well as those of us at InnRoads) want you to be there. However, I got special permission to share the audio of my session with our listeners.
If you missed out and either live on the West Coast of North America or don’t mind epic road trips – GameChurch Academy West is happening later this year, and you can find information on their site. Otherwise, be planning on joining us on the East Coast next year!
Coming off of not one, but two major events – GameChurch’s Academy East conference and the third annual Tavern Con – Daniel and I sit down to talk about some things. Daniel talks about playing Carrotia with his kids, and seeing them plan out deeper strategies in a simple game.I talk about playing Scythe, and how it has now officially claimed my #1 spot in the collection – as well as talking about what happened at the events and how I even took a shot at painting miniatures.
But all of this work is tiring – especially in a ministry where so much of what we have to do is dedicated to explaining to people that this is ministry and not just a social club for Christian gamers. When you have to throw yourself into relationships constantly wondering if you’re doing any good at all. It is always encouraging to be with those who know exactly what that feels like.
If you’re not in the tavern, you can find us HERE.